NOTE: I have been told that these pages are hard to print out. If you have problems printing, go to options, general preferences, colors, always use my colors overriding document
This will reload my page and give you normal black on white colors.
This is my partially completed conversion for Street Fighter Alpha to White Wolf's Street Fighter Storytelling Game. In these files you will find rules for super maneuvers, tech hits, updated stats for Ryu and the Gang, and much more.
MANY house-rules, explanations, and corrections (and that's only one section, what else can I say? CHECK IT OUT!!!) This page is the best SF:STG site on the web, IMO.
An archive for every white-wolf published maneuver (including the five from the storyteller's screen) and adaptions of moves from King of Fighters. Also give an explanation of the Orochi legend and rules to set it up as a new elemental.
New backgrounds, styles, and maneuvers. Plus conversions for the first Mortal Kombat Game and rules for animal companions. One of the best new sites I've found in a long time.
Takes Place during the third tournament on outworld. An interesting direction for this rpg to go.
Street Fighter Fanfiction
Fanfiction can be a great source of ideas, especially when they are very well written. And even if you can't use them (because your players already read them), they're still fun to read.
A very broad selection of fanfics here, from funny to dark. Like with all archives, your mileage will vary from fanfic to fanfic
Although not at all related to the White Wolf game, there is a set of fictional plans for a Final Fantasy style Street Fighter RPG at Ultima's Ultimate Rambling Page. While it is very unlikely that Capcom will make it or endorse it, it should be noted that there is a Samurai Shodown RPG game in Japan (although it's not in the states yet) and there is also the Mario RPG made by Nintendo and Square Soft, so there is precedent for this kind of game.